Dragunity Knight - Trident
WIND 7

Dragunity Knight - Trident

  • Archetype:
  • Dragunity

  • ATK:
  • 2400

  • DEF:
  • 1700

  • View:
  • 4269




1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, you can send up to 3 cards you control to the Graveyard to look at your opponent's Extra Deck and send an equal number of cards from there to the Graveyard.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 9, 2026
52± 8/ 100
Power Score
Intrinsic 51
Deck 53

Dragunity Knight - Trident — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 51 · Deck: 53 · Meta: provisional
  • Primary role: Utility · Secondary: Material body, Board breaker

Why it scores here

Dragunity Knight - Trident is a Level 7 Dragon Synchro whose value comes from being a live Synchro body inside the Dragunity engine (155 sampled decks, 1.05 average copies, strong partners such as Luin and Ash Blossom). Its once-per-turn effect trades up to three cards you control to the Graveyard for an equal number from the opponent's Extra Deck, so it costs board presence and is card-neutral at best, and it only touches Extra Deck threats. The 2400 ATK and 1700 DEF earn no points; the score rests on reliable Synchro access, a clean single-copy deckbuilding slot, and a modest, situational interaction effect.

Axis scores

Axis Score Evidence
Accessibility 55 Summoning needs a Dragon Tuner plus a non-Tuner Winged Beast, and it is frequently run alongside Dragunity searchers and Dragunity Tuners (decks_evidence: 155 decks, top partners Luin 68.4%, Ash Blossom 60%). No combo routes are recorded, so the reach is inferred from text and deck fit. (observed/inferred)
Combo & Conversion 35 The text describes only a single Extra Deck disruption, and no combos_evidence exists to show what it converts into on a board. (inferred)
Resource Economy 30 The effect requires sending up to three of your own cards to the Graveyard to send an equal number from the opponent's Extra Deck, so it does not generate card advantage and spends board resources. (verified)
Effect & Interaction 40 Once-per-turn Extra Deck disruption is useful against Extra Deck threats but does nothing against Main Deck interaction or hand traps. (verified)
Material Utility 50 As a Level 7 Dragon non-Tuner it fits Synchro summons that want a Dragon Level 7 body; the body is usable, but the Dragon and Level 7 fit is narrower than a generic Tuner or Level body. (inferred)
Resilience & Flexibility 40 A single body that loses its effect to a negate and has no recursion text in the evidence, so it relies on being summoned in a supported spot. (inferred)
Deck-Building Efficiency 60 It is run as a single copy in 151 of 155 decks with no garnet or lock restriction, but it does require a Dragunity-specific build. (observed)

Calculation

Weight profile: 0.7 Utility (default) + 0.3 Material body (secondary). Intrinsic ≈ 51, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Reliable Synchro body inside the Dragunity line, with broad partner support
  • Single-copy, low-cost slot that is easy to run
  • Extra Deck disruption that is hard to play around once the body is on the field

Weaknesses

  • Effect costs three of your own field cards and is at best card-neutral
  • Disruption only applies to Extra Deck threats
  • No combo evidence to show what it converts into

Counters / choke points

  • Negation of the once-per-turn effect
  • Main Deck disruption or removal before the Synchro is summoned

Best use

Synchro body with Extra Deck disruption in Dragunity builds. Decks: Dragunity, Stardust / Synchron. Suggested copies: 1.

Evidence & gaps

  • Verified: Synchro: 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters; Once per turn, sends up to 3 cards you control to the Graveyard to send an equal number from the opponent's Extra Deck to the Graveyard; Single-copy use in 151 of 155 sampled decks
  • Observed: Present in 155 sampled decks across 43 archetypes; Strong co-occurrence with Dragunity Knight - Luin (68.4%) and Ash Blossom & Joyous Spring (60%)
  • Inferred: Interaction is limited to Extra Deck threats; Dragunity searchers and Tuners provide the summoning route; Negation of the effect ends its interaction value
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied legal_copies is given only for DuelLinks, so legal limits for TCG, OCG and MasterDuel are unknown usage_statistics covers only one archetype (Mist Valley), so the historical inclusion picture for Dragunity is missing top_card_context has no rankings











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